L&D & LMS Glossary

102+ terms explained for L&D leaders, training managers, and HR professionals. Updated weekly.

A

Activity Completion

Activity completion is a tracking feature that marks when a learner has finished a specific resource or activity — for example viewing a page, submitting an assignment, or scoring above a threshold on

MoodleeLearning

Adaptive Learning

Adaptive learning is an educational approach in which the content, sequence, and pace of learning automatically adjusts to each individual learner based on their ongoing performance, knowledge gaps, a

Instructional DesignAI in Learning

ADDIE Model

ADDIE is a foundational instructional-design framework that structures the creation of learning experiences into five phases: Analyse, Design, Develop, Implement and Evaluate. In Analyse, designers id

Instructional Design

AICC

AICC (Aviation Industry Computer-Based Training Committee) is one of the earliest technical standards for packaging e-learning content so it can communicate with a learning management system. Although

TechnologyeLearning

AI Roleplay

AI roleplay lets learners practise real conversations — sales, support, compliance, interviews — with an adaptive AI persona that responds in character and scores their performance, building capabilit

AI in Learning

AI Tutor

An AI tutor is a software agent that provides personalised, on-demand teaching support — answering questions, explaining concepts in different ways, giving hints, and adapting to each learner's pace a

AI in LearningDigital Learning

Andragogy

Andragogy is the theory and practice of teaching adults, most associated with Malcolm Knowles, who contrasted it with pedagogy (the teaching of children). It rests on assumptions that adult learners a

Learning ScienceInstructional Design

Asynchronous Learning

Asynchronous learning lets learners access content and complete activities on their own schedule, without needing to be online at the same time as anyone else. Recorded videos, readings, discussion fo

Digital LearningeLearning

Authoring Tool

An eLearning authoring tool is software used to create digital learning content — courses, interactions, assessments and simulations — which can then be published to an LMS, typically in standards suc

eLearningTechnology
C

Certification

Certification is the formal recognition that a learner has met a defined standard of knowledge or competence, usually by passing an assessment and receiving a certificate or credential. Certifications

AssessmentCorporate Training

cmi5

cmi5 is a modern eLearning specification that defines how content communicates with a learning management system, combining the rich data-tracking power of xAPI with the structured course-management r

TechnologyeLearning

Cognitive Load Theory

Cognitive Load Theory, developed by John Sweller, explains that working memory can hold only a small amount of information at once, so instruction must be designed to avoid overloading it. The theory

Learning ScienceInstructional Design

Cohort

In Moodle, a cohort is a site-wide or category-wide group of users that can be enrolled into courses together in a single action, rather than one person at a time. Cohorts are ideal for managing large

MoodleeLearning

Competency-Based Learning

Competency-based learning (or competency-based education) focuses on learners demonstrating mastery of specific, well-defined skills or competencies, rather than on time spent in a course. Learners pr

Instructional DesignCorporate Training

Competency Framework

A competency framework is a structured model that defines the knowledge, skills, behaviours and attributes required for effective performance in a role, team or whole organisation. It provides a share

Corporate TrainingAssessment

Compliance Training

Compliance training is mandatory instruction that ensures employees understand and follow the laws, regulations, policies and standards relevant to their roles and industry. Typical topics include dat

Corporate Training

Constructivism

Constructivism is a learning theory holding that people actively construct their own understanding by connecting new information to prior knowledge and experience, rather than passively receiving fact

Learning Science

Content Curation

Content curation in learning is the process of finding, evaluating, organising and sharing the most relevant existing resources — articles, videos, courses, podcasts and tools — rather than creating e

eLearningContent

Continuing Professional Development (CPD)

Continuing professional development (CPD) is the ongoing process by which professionals maintain, update, and expand their knowledge and skills throughout their careers, often to meet the requirements

ComplianceCorporate L&D

Conversational AI

Conversational AI refers to technologies — powered by natural language processing and large language models — that let computers understand and respond to human language in a natural, dialogue-based w

AI in LearningTechnology

Course Catalogue

A course catalogue is the browsable, organised listing of all learning offerings available within an LMS or training platform. It is the learner's storefront — the place they discover, search, and enr

Digital LearningCorporate L&D

Course Completion

Course completion is an LMS feature that marks when a learner has finished an entire course, based on criteria the teacher or administrator defines. In Moodle, completion can be triggered by finishing

MoodleAssessment

Course Format

A course format determines how a course's content is laid out and navigated. In Moodle, common formats include Topics (sections by subject), Weekly (sections by date), Single Activity and Social (foru

MoodleInstructional Design
L

Large Language Model

A large language model (LLM) is a type of AI, trained on vast amounts of text, that can understand and generate human-like language to answer questions, summarise, translate, write and converse. LLMs

AI in LearningTechnology

Leaderboard

A leaderboard is a gamification element that ranks learners against one another based on points, badges, course completions, or other measurable achievements. By making progress visible and competitiv

Digital LearningInstructional Design

Learning Analytics

Learning analytics is the measurement, collection and analysis of data about learners and their contexts to understand and improve learning and the environments in which it happens. It draws on LMS ac

TechnologyDigital Learning

Learning Chatbot

A learning chatbot is a conversational software agent that supports learners through text or voice — answering questions, delivering bite-sized lessons, quizzing, sending reminders and guiding people

AI in LearningTechnology

Learning Content Management System (LCMS)

A learning content management system (LCMS) is a platform focused on the creation, storage, reuse, and management of learning content — as distinct from an LMS, which focuses on delivering content and

TechnologyContent

Learning Experience Design (LXD)

Learning experience design (LXD) is an approach to creating learning that borrows from user experience (UX) design, focusing on the learner's whole journey, motivation, and engagement rather than just

Instructional DesignDigital Learning

Learning in the Flow of Work

Learning in the flow of work is an approach, popularised by Josh Bersin, that integrates learning directly into employees' daily tasks and tools rather than pulling them away to separate courses. Inst

Digital LearningCorporate Training

Learning Management System (LMS)

A Learning Management System (LMS) is a software platform that enables organisations to create, deliver, manage, and track learning and training programmes. An LMS serves as the central hub for all tr

Core ConceptsTechnology

Learning Object

A learning object is a self-contained, reusable unit of digital learning content designed to teach a specific objective — for example a short video, an interactive exercise, a simulation or a quiz. Be

eLearningContent

Learning Objectives

Learning objectives are clear, specific statements describing what a learner should know or be able to do after completing a piece of learning. Well-written objectives are measurable and observable —

Instructional Design

Learning Path

A learning path is a structured, sequenced series of courses, modules, and activities designed to take a learner from a defined starting point to a specific competency or role outcome. Rather than off

Instructional DesignDigital Learning

Learning Path

A learning path (or learning journey) is a structured, sequenced series of courses, activities and assessments designed to take a learner from their current level to a defined goal or competency. Rath

Instructional DesignCorporate Training

Learning Record Store (LRS)

A Learning Record Store (LRS) is a data repository that collects, stores and retrieves learning records expressed in the xAPI (Experience API) format. Where a traditional LMS only tracks activity that

TechnologyDigital Learning

Learning Styles

Learning styles is the popular idea that individuals learn best when taught in their preferred mode — often labelled visual, auditory, reading/writing or kinaesthetic (the VARK model). While the notio

Learning Science

LTI (Learning Tools Interoperability)

LTI (Learning Tools Interoperability) is an education-technology standard, maintained by 1EdTech, that lets an LMS securely connect to external learning tools and content so they work as if built in.

TechnologyeLearning

LXP (Learning Experience Platform)

An LXP is a platform focused on learner-driven content discovery and personalised recommendations, complementing the structured, trackable training an LMS delivers.

Platforms
M

Microcredential

A microcredential is a compact, verifiable certification that recognises a specific skill or competency, rather than the broad achievement represented by a full degree or diploma. Microcredentials are

Corporate L&DInstructional Design

Microlearning

Microlearning delivers training in short, focused units — usually a few minutes each — designed for mobile, on-demand consumption and stronger retention.

Learning Methods

Mobile Learning (mLearning)

Mobile learning (mLearning) is learning delivered through smartphones and tablets, letting people study anywhere and in short, convenient sessions. Through responsive course design or a dedicated app,

Digital LearningTechnology

MOOC (Massive Open Online Course)

A MOOC (Massive Open Online Course) is an online course designed for unlimited participation and open access via the web, typically free or low-cost to enrol. Pioneered by platforms such as Coursera,

Digital LearningeLearning

Moodle

Moodle is the world's most widely used open-source learning management system (LMS), powering online courses for schools, universities, governments and companies in over 240 countries. First released

MoodleLMS

Moodle Plugin

A Moodle plugin is an installable software add-on that extends Moodle's functionality without modifying the core code. Moodle's modular architecture supports many plugin types — activity modules (such

MoodleTechnology

Moodle Workplace

Moodle Workplace is a premium, enterprise-focused edition of Moodle built for corporate and workplace learning, available through Moodle Certified Partners. It extends standard Moodle with features ai

MoodleCorporate Training

Multi-Tenant LMS

A multi-tenant LMS is a single platform deployment that hosts multiple independent learning environments (tenants) — each with its own users, content, branding, and administration — while sharing the

TechnologyCorporate L&D
S

Sales Enablement

Sales enablement is the practice of equipping sales teams with the training, content, tools and coaching they need to engage buyers effectively and close more deals. On the learning side it covers onb

Corporate TrainingAI in Learning

Scaffolding

Instructional scaffolding is the practice of providing temporary support that helps learners accomplish tasks just beyond what they could manage alone, then gradually removing that support as competen

Instructional Design

Scenario-Based Learning

Scenario-based learning places learners inside realistic situations where they must make decisions and experience the consequences, rather than passively absorbing information. By practising in a safe

Instructional DesignCorporate Training

SCORM (Sharable Content Object Reference Model)

SCORM is a widely used e-learning standard that defines how online courses are packaged and how an LMS tracks launch, completion, and scores. It makes courseware portable across any SCORM-compliant sy

eLearning Standards

Self-Paced Learning

Self-paced learning is a model in which learners progress through content on their own schedule, controlling when they start, how fast they move, and when they revisit material, without a fixed class

Digital LearningeLearning

Single Sign-On (SSO)

Single sign-on (SSO) is an authentication method that lets users access multiple applications with one set of credentials, signing in once instead of maintaining separate logins for each system. In le

TechnologySecurity

Site Administration

Site administration is the central control panel of a Moodle site, where administrators configure how the entire platform behaves. From here they manage users and authentication, define roles and perm

MoodleTechnology

Skills Gap Analysis

A skills gap analysis is the process of comparing the skills an organisation currently has against the skills it needs, then identifying and prioritising the difference. It is the diagnostic step that

Corporate L&DInstructional Design

Social Learning

Social learning is the principle — rooted in Albert Bandura's social learning theory — that people learn a great deal by observing, interacting with and imitating others, not only through formal instr

Learning ScienceeLearning

Spaced Repetition

Spaced repetition is an evidence-based learning technique in which material is reviewed at gradually increasing intervals, timed to reinforce memory just before it would otherwise fade. By exploiting

Learning ScienceDigital Learning

Subject Matter Expert (SME)

A subject matter expert (SME) is a person with deep, authoritative knowledge of a specific topic, process, or domain whose expertise is drawn on to create accurate, credible learning content. In train

Instructional DesignContent

Summative Assessment

Summative assessment evaluates learning at the end of an instructional unit by measuring it against a standard or benchmark — final exams, certification tests, capstone projects and end-of-course assi

AssessmentInstructional Design

Synchronous Learning

Synchronous learning is any form of learning that happens in real time, with learners and instructors participating together at the same moment — such as live webinars, virtual classrooms, video confe

Digital LearningeLearning

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